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The award, named after one of the three Minority Affairs Committee founders, celebrates extraordinary dedication to chemical engineering and STEM professions from members of traditionally underrepresented cultural groups. Laurencin, a University Professor, UConn Engineering Professor, and Albert and Wilda Van Dusen Distinguished Endowed Professor of Orthopaedic Surgery, has received the 2020 Henry Brown Award from the Minority Affairs 30th Anniversary Committee of the American Institute of Chemical Engineers. The University of Connecticut School of Engineering is proud to announce that Dr. Cato T. With that in mind, let's take a look at what your soldier can do in Medal of Honor.By: Eli Freund, Editorial Communications Manager, UConn School of Engineering Quick-cover is very dynamic, highly responsive, and when used correctly, saves your sorry butt from being shot to death. Here, he is leaning to the right, like the other two characters. In Medal of Honor, you use the movement stick while holding the Quick Cover button to command your soldier into leaning, ducking, etc. We will use the standing stance as an example.Ībove, we now see Solid Snake and Bishop taking aim or peeking from around cover. Once you hold the Quick Cover button however, that's when you start using the movement stick to guide your body into different stances. In Medal of Honor, you can take cover simply by walking next to an object (no special system needed). Medal of Honor uses the quick-cover system from the Playstation 2 Medal of Honor - essentially, your soldier can quickly stop and assume a variety of positions (leaning, ducking, pop-up, etc.) by holding the Cover button and using the movement stick.īecause of the first-person point-of-view, you may have trouble picturing what your character is doing, especially when the body-awareness silhouette only appears for a brief moment with each action/stance change, so we pulled some footage from games like Metal Gear Solid 4 and Rainbow Six Vegas 2 to help you envision what's going on in Medal Of Honor.Ībove, you can see Solid Snake and Bishop behind hard cover. Hand grenades are limited and are only replenished from green ammunition storage boxes. Keep the weapons you start with (with exception to the shotgun perhaps) and only take enemy weapons when you cannot get refills from allies. While your soldier may occasionally start off with an enemy weapon (example in Prologue - Breaking Bagram), this is an exception, and not the rule. Aside from being able to pick-up duplicate weapons, the amount of ammunition collected from dropped enemy weapons will be randomly determined. Unlike allied weapons, NPCs will not have ammunition refills for these weapons in order to get more ammunition, you must scavenge it from slain enemies. These include: AK-47, AK-74U, H&K G3, RPG-7, PKM (Пулемет Каласхникова), and the every cloned assassin's favorite: the SVD Dragunov.
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and the occasional new ones purchased through third parties from the Russian Federation. The opposing force uses weapons left over from the former Soviet Union. Hand grenades are not replenished from this - only gun ammo.įor special scenarios, an M-82 Barret is deployed this may have a magazine, but functionally infinite ammunition for the game. Each bullet they have refills your currently equipped weapon to its maximum allowed amount. Any of the major friendly NPCs can do this, as long as they have an ammo refill remaining.Īn ammo refills on an NPC are denoted as bullets in their nametag. With the exception of the handguns (all of which have infinite ammunition reserves), the US/UN/CF weapons can have their ammunition reserves filled up by any of the allied NPCs who accompany your soldier-character. Medal of Honor features the following US/NATO weapons for the Coalition Forces in the area of operations: Colt M4, M1100 Shotgun (pretty optional), M249 SAW, M14/EBR/DMR, M21 Sniper Rifle (SD/silenced), and a variety of hold-out handguns (insignificant). There are no WIA status in Medal of Honor. The primary way to neutralize hostiles is to shoot them with available firearms.